Also, if you were loading many of these types of data structures externally, you could package each struct inside of “()”, and then save that in a sep…
Sorry if this was posted already, I just took a brief glance at the existing responses and didn’t see this techniqe, so I’ll post it now. This code wi…
Try putting this in your callback script: updateToolbarButtons()
Use the .StateImageList property instead of the .ImageList, and also make sure that .CheckBoxes is set to true for the listview. Using this procedure…
Ah, that’s great to know. Thanks for sharing. I’d gotten into the habbit of using CA’s attached to the root node of the scene for all my persistent st…
Hi, Bobo I was surprised to see you use persisent global variables in your example code… aren’t you the one who wrote in the Max help docs that they’…
Cool, thanks for the explanation
Richard, Great solution! By the way, what’s the “sfs.lib.strTrim” thing that’s in the script? It kicks an error because this is undefined.
I think ” ” does work, but you need to had extra height to your label using the height:someHeight parameter otherwise it will cut off your additional …
ypuech, Thanks so much for your help. I like your idea about generating the bitmap from the actual dotnet checkbox. Very clever! I can use the code y…
Yeah, I was hoping to avoid having to hack the solution, but that’s not out of the question. Thanks.
Thanks, Martijn So the take-home message I got from your post is that as long as I’m embedding a DotNet control in a maxscript rollout, I’m limited t…