Oops, I’m understanding now. The pixels are pasted into the image object stored in img.
Yikes, can’t wrap my head around all these DotNet objects and classes. So apparently, first you have to create an image object, and from that you can…
Thanks, Marco! That looks very promising. It’ll take me a bit to figure out how to translate into Maxscript, but I’ll let you know how it turns out wh…
I’m not familiar with using external dll’s, but I’m willing to learn. As long as it was something that was either garanteed to be on every end user’s …
Paul, As far as just the blank button itself being moved on/off screen, it takes almost no time that I can tell (haven’t officially timed it, though)…
Paul, Well, right now, when the user hits a certain button causing the dialog to reconfigure itself, I have a big button appear over the entire dialo…
Denis, I’m only aware of disableSceneRedraw() for disabling the redrawing of scenes, and that only seems to affect the 3D world itslef, and not the v…
I haven’t tried that yet, but I’m pretty sure I’ll still see some flashing… all the controls will disapear for a frame, and then reappear in their new…
I’m totally fine with first grabbing the entire screen, and then cropping down if necessary (although I highly suspect there would be a way to feed th…
Oops, ha ha. Well, that explains a TON of problems I’ve been having, then. Thanks so much, Thomas!
Man, that’s just embarrasing. I thought I’d checked that a while ago and discovered that that event wasn’t exposed, and now I’m regretting I didn’t do…
I don’t have time to test it yet, but I trust you when you say it’ll work. Thanks so much!