For finding out what nodes a controller belongs to, do something like this: fn getControllerNodes controllerRef = ( local nodeArray=for o in (refs.de…
Ok, got it. In Bobo’s example above, change “theTrackPick.client” to “theTrackPick.anim” and it works great.
Has anyone gotten this to work? I can’t seem be able to. Thanks!
I don’t have a ready answer for fixing the rig, but I’m pretty confidant you can salvage your animation data. Just select all your control objects and…
If it’s just a boolean value you’re trying to detect, would it be easier to just run the script as a UI button?
I haven’t tried this yet, but I wonder if a simple script could cause the trackbar to be refreshed, by automating one of the aforementioned techniques…
So I finnaly settled on using a timer to call a function every half second. In that function I walk through each layer reference and check it’s visibi…
Matthew, I’ve been so used to working with Max a certain way for years, that sometimes it’s a real eye-opener to hear how others do it… and in many c…
Matthew, Thanks for the honest feedback and crits. This is exactly the kind of critical thinking I need in order to move foward with my project. If y…
So does RPManager just allow for layer material overrides, or does it support specific node overrides too? If it supports both, how can you tell which…