Jon-Huhn
@jon-huhn
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Joined: Feb 15, 2024
Topics: 64 / Replies: 156
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RE: isvalid controller

For finding out what nodes a controller belongs to, do something like this: fn getControllerNodes controllerRef = ( local nodeArray=for o in (refs.de…

19 years ago
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RE: deriving the chosen node in trackview.pickTrackDlg()

Ok, got it. In Bobo’s example above, change “theTrackPick.client” to “theTrackPick.anim” and it works great.

19 years ago
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RE: deriving the chosen node in trackview.pickTrackDlg()

Has anyone gotten this to work? I can’t seem be able to. Thanks!

19 years ago
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RE: Reassigning IK/FK Controls/ UI Script

I don’t have a ready answer for fixing the rig, but I’m pretty confidant you can salvage your animation data. Just select all your control objects and…

19 years ago
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RE: How to perform script when slider manipulator value changes?

If it’s just a boolean value you’re trying to detect, would it be easier to just run the script as a UI button?

19 years ago
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RE: Custom attribute keys delay?

I haven’t tried this yet, but I wonder if a simple script could cause the trackbar to be refreshed, by automating one of the aforementioned techniques…

19 years ago
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RE: Detecting Layers Hidden

So I finnaly settled on using a timer to call a function every half second. In that function I walk through each layer reference and check it’s visibi…

19 years ago
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RE: Assigning materials to 10,000 models quickly?

Matthew, I’ve been so used to working with Max a certain way for years, that sometimes it’s a real eye-opener to hear how others do it… and in many c…

19 years ago
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RE: Assigning materials to 10,000 models quickly?

Matthew, Thanks for the honest feedback and crits. This is exactly the kind of critical thinking I need in order to move foward with my project. If y…

19 years ago
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RE: Assigning materials to 10,000 models quickly?

So does RPManager just allow for layer material overrides, or does it support specific node overrides too? If it supports both, how can you tell which…

19 years ago
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