johnwhile
@johnwhile
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Joined: Feb 15, 2024
Topics: 17 / Replies: 104
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RE: dotNet to simulate Paint tool for Bitmap

LoneRobot: hi john, to avoid saving to a temporary bitmap, try saving the max bitmap to the clipboard using setclipboardbitmap <bitmap> and th…

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

thanks, I’ve already seen the tutorial about “paint event”, it create the image when rollout open, but I want to load images after, in second moment, …

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

hi, i have a problem, how can I add a bitmap image to pictureBox dotnetcontrol ??? i put the script and the file containing the image data. My problem…

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

ah ok resolved with these: dnForm=dotNetObject “System.Windows.Forms.form” dnForm.text = “NameOfTooll” dnForm.menu = dotnetObject “System.Windows.Fo…

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

… i make some first experiment, example, if i want add a menu how can i add it ? ( –form.close() dnForm=dotNetObject “System.Windows.Forms.form” …

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

very thanks, this is a thing that i haven’t understood…

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

ok, only a question: in the ActiveXControl for ListView then i want link a item to an objects i put: obj = box() lv.item.tag = obj But in DotNet ???…

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

Ok, i understand somethings of this dotNet , now i can convert my script for Max64bit !!! (example: ) i found all information that i need here: but …

15 years ago
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RE: dotNet to simulate Paint tool for Bitmap

Oh, thanks, it’s exactly that i want … but i look now the tutorial and is very complicated, is similar the C++ GUI. There is a complete manual ? Becau…

15 years ago
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RE: Work With Uvw Mapping

sorry, my english is bad… my goal is to match the Vertex list with the Texture list so an arrey of Vertex. The game utilize these data: FACES numTri…

15 years ago
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RE: Work With Uvw Mapping

sorry, my english is bad… my goal is to match the Vertex list with the Texture list so an arrey of Vertex. The game utilize these data: FACES numTr…

15 years ago
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RE: Work With Uvw Mapping

No, i’m understand that do you do, but is not my objective, the objective of script is to EXTRACT only Face, Vertex and UVW arrays, it isn’t rebuild a…

15 years ago
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RE: Work With Uvw Mapping

Thanks but you don’t understand that i must to do: I’m creating a export-import script for a PCgame objects, the game want: a list of Faces a list …

15 years ago
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