ok, now load but how work the dll ? i write >lzo = dotnet.loadAssembly “D:\Documents and Settings\Admin\Desktop\lzonet_1.0.1\lib\Simplicit.Net.Lzo…
i recompiled in Framework 2.0 3.0 3.5 but the same issue … i’m confused
thanks, i never used dotnet in maxscript. But don’t work, it return undefined i found in Visual Studio project the class what i must instanced “public…
uhmm… but this work: lzo = dotnet.loadAssembly @“C:\Documents and Settings\User\Desktop\lzonet_1.0.1\lib\Simplicit.Net.Lzo.dll” showProperties lzo sho…
max2011 test: dotnet.loadAssembly @“C:\Documents and Settings\User\Desktop\lzonet_1.0.1\lib\lzo.dll” – Runtime error: dotNet runtime exception: Invali…
for a game a build a quick weight methods, the game need maximum 2 bone for each vertices. About your tool: if a skeleton exist can assign the best we…
Hi , i made a modifier plugin only to rappresent a particular objects used into a game file, i need to store a list of vertex with a direction, but th…
Thanks, infact Framework 2.0 work !!
nobody help me ?
I read this: and i test: dotnet.loadAssembly “C:\\WINDOWS\\Microsoft.NET\\Framework\\v2.0.50727\\system” dotnet.loadAssembly “C:\\WINDOWS\\Microsoft…
I tried to download from nvidea page but i don’t undestand, i’m not a “developer” so i can’t download it… is free ? I tried to download it from a torr…
good but work for all version of max ? when i white my tool i need a “large” compatibility , from max9 to max 2012… and the problem of plugins is they…