JohnnyRandom
@johnnyrandom
New Member
Joined: Feb 15, 2024
Topics: 6 / Replies: 40
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RE: MAXScript Help CHM is back!

jonadb: You beat me too it Great news indeed! LOL, call me a geek I got pretty excited about it

12 years ago
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Replies: 6
Views: 18
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RE: Free But Encrypted

There will always be jack-asses that rip code and call it there own, nothing anyone is going to do about it. What is funny is when someone does it and…

14 years ago
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RE: Make particle view event unrenderable?

theEvent = $Event_01 theEvent.renderable = false You need the Event name. Event() only creates a new event, in which you need to call it by n…

14 years ago
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RE: iMaxScript

Except you have to have a winMobile phone :sad:. I had one for years, before I downgraded to an iPhone4 , and have had the most serious love/hate re…

14 years ago
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RE: How to use those Afterburn methods

Hey Strob, Something like this would work: aBurn = getAtmospheric 1 –get the Atmospheric by index aBurn.AddPartsDaemon $‘PFlow-ABurn001’ –add the …

14 years ago
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RE: Can't get Dialogbar to stay docked after restart…

You and you also can’t get the PhysX Toolbar to stay hidden either (through normal means). Drives me nuts. What they are doing is a hack, the PhysX T…

14 years ago
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RE: need help making a plugin…please

It already exists, it is called SuperMesher Build your object Mesh it with SuperMesher Send the SuperMesher Cache file to client Client opens with Su…

14 years ago
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RE: Select objects

Should be here – Interface: LayerProperties Something like this will work: where 0 is this first layer (default) theLayer = layermanager.getlayer 0…

14 years ago
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RE: What is your script for life? 😉

Using some meshes now that could use that!

14 years ago
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RE: What is your script for life? 😉

lol pay = for o in work collect o for i in pay.count do ( have fun )

14 years ago
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RE: macroscript check button?

whatever I was just being an ass… suspend/resumeEditing(), makes sense, thanks

14 years ago
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RE: macroscript check button?

LOL that script looks real real familiar but you have my permission to call it your own Nice to see someone uses or does something with it it is…

14 years ago
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RE: Editing Vertex Position under modifier stack…

I am thinking because it is getting stopped by the Dependent Modifier warning. Pretty sure you would have to remove the offending modifier, perform yo…

14 years ago
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RE: Particles won't activate

It works for me as far as I can see the particle ticks in the viewport. You can try just cycle the emission state with <PF_Source>.Enable_Parti…

14 years ago
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