JHaywood: From what I understand, the really cool thing about the Disney version of this tool is that you can draw over a chain of bones and the bon…
Don’t worry about it Paul – i’m getting used to it
Yup I’ll take a look at it.
You don’t – the pieces should line up perfectly so there shouldnt really be one.
Possibly fracture by allan mckay. Also in the maxscript challenge section there was a challenge to make scripts that break objects.
To be honest I’ve only ever used scripting languages like actionscript (pre 2.0), php, lingo and maxscript so maxscript would be the nearest to a prop…
Just curious as to how difficult you think it is to use the sdk if you’ve only got a scripting background? I’m still only a beginner in maxscript comp…
Here’s a basic one. Export: rollout ExportKeys “Export Keyframes” ( Button SetOutFile “Set output Filename” align:#right width:150 Button ExportAn…
Good to hear – Shall stick my order in first thing monday
Heya Borislav – any word on the matrix dvd? I haven’t learned anything new in a while so I’m looking forward to this one
Heya! Here’s the functions for position and normal: the_pos = polyop.getfacecenter $name_of_selected_object number_of_poly_you_want the_dir = polyop…
No problem Bruno, Hopefully this is what you were looking for, I leanred it from Lazslo sebo and bobos maxscript dvds from cg academy – I’d recommend…
One way you can do it is by using try() and catch() which means max will try and run a bit of code kept within the “try” brackets. If it fails, rather…
Okay so when you run the baseobject script, it changes the objects into instances correctly but changes the rotations of the objects to something wron…
The only reliable thing to maybe do in that case is to get a script to select a polygon in each model and use its face normal to calculate the differe…