after importing an ACIS Sat into max i got a log file. could some info inside helpful to get more knowledge about the created body object? btw i’m try…
the body object were introduced since max can import directly a ACIS Sat file with nurbs in it. it was introduced firstly by “npower translater pro” …
no it’s part from max 2011 and 2012 see help file. its a nurbs geometry a bit different from nurbssurface. i think it has to do with brep…
i created one for the body objects because it works also on the Nurbs one in wrong way… rollout MirrorPivot “MirrorPivotBodyObject” ( button x “X”…
changing the class like below the script work anyway… and on NURBSSurface too maybe you could create a new part only for body objects with a double no…
Damn that was fast thank you… just downloaded… I’m testing, it works on nurbssurface and on body objects too. i added all other axis combinations i’m…
after Anubis help and a bit playing I got the pivot maxscript working. i’m able to flip the pivot and the normals using this code part: ns = getNu…
i know… but a nurbs its like to add the normal modifer and to collapse it to editablemesh Later i will also fix the collapse type of the object. a…
i checked the macro recorder and when i flip the faces of a mesh cube or their normals… from inside it’s own setting panel, the macro recorder seems t…
by the way, when i touch a non poly or mesh geometry in max the macro recorder display subobject… is there a way to collapse to subobjects instead to …
dokdan85: Already on scriptspot good work dokdan, i just added my vote
Anyway a great thank you for the great help. for sure both script are immensely useful for me. there are a lot of people looking for a simple pivots m…
maybe because you are on max 2009. if you try to create a nurbs surface you can chose to convert it to poly, mesh, patch and NURBS. the macro recorde…
that depends from the kind of modifier, the collapsed and right aligned pivots are body objects. for example collapsing modifier like: edit poly/mesh …
the addition of the normal modifier to a body object convert it to a editable mesh cause it affect the geometry. the nurbs and the body objects have…