jinj
@jinj
New Member
Joined: Feb 15, 2024
Topics: 3 / Replies: 48
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RE: pivot alignment

after importing an ACIS Sat into max i got a log file. could some info inside helpful to get more knowledge about the created body object? btw i’m try…

13 years ago
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RE: pivot alignment

the body object were introduced since max can import directly a ACIS Sat file with nurbs in it. it was introduced firstly by “npower translater pro” …

13 years ago
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RE: pivot alignment

no it’s part from max 2011 and 2012 see help file. its a nurbs geometry a bit different from nurbssurface. i think it has to do with brep…

13 years ago
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RE: pivot alignment

i created one for the body objects because it works also on the Nurbs one in wrong way… rollout MirrorPivot “MirrorPivotBodyObject” ( button x “X”…

13 years ago
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RE: pivot alignment

changing the class like below the script work anyway… and on NURBSSurface too maybe you could create a new part only for body objects with a double no…

13 years ago
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RE: pivot alignment

Damn that was fast thank you… just downloaded… I’m testing, it works on nurbssurface and on body objects too. i added all other axis combinations i’m…

13 years ago
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RE: pivot alignment

after Anubis help and a bit playing I got the pivot maxscript working. i’m able to flip the pivot and the normals using this code part: ns = getNu…

13 years ago
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RE: pivot alignment

i know… but a nurbs its like to add the normal modifer and to collapse it to editablemesh Later i will also fix the collapse type of the object. a…

13 years ago
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RE: pivot alignment

i checked the macro recorder and when i flip the faces of a mesh cube or their normals… from inside it’s own setting panel, the macro recorder seems t…

13 years ago
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RE: pivot alignment

by the way, when i touch a non poly or mesh geometry in max the macro recorder display subobject… is there a way to collapse to subobjects instead to …

13 years ago
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RE: pivot alignment

dokdan85: Already on scriptspot good work dokdan, i just added my vote

13 years ago
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RE: pivot alignment

Anyway a great thank you for the great help. for sure both script are immensely useful for me. there are a lot of people looking for a simple pivots m…

13 years ago
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RE: pivot alignment

maybe because you are on max 2009. if you try to create a nurbs surface you can chose to convert it to poly, mesh, patch and NURBS. the macro recorde…

13 years ago
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RE: pivot alignment

that depends from the kind of modifier, the collapsed and right aligned pivots are body objects. for example collapsing modifier like: edit poly/mesh …

13 years ago
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RE: pivot alignment

the addition of the normal modifier to a body object convert it to a editable mesh cause it affect the geometry. the nurbs and the body objects have…

13 years ago
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