Awesome, appreciate it! I’ll definitely snoop around you other scripts and see if I can make some sense of them, thanks again man Oh well, you can’t …
That er ekstremely helpful, thank you! I really gotta say, kudos to the people that makes these, it involves a lot more thinking than I figured when …
I’ve created a commented version of the meshStar-plugin, and prefixed those things I don’t understand with “NOT SURE”. Here’s the link to the pastebin…
Swordslayer: Wow, in that case I’m extremely inpressed by all of the writers of these scripts. Even though I’ve written a lot of maxscripts, I really …
Thanks again Serejah, I think I’ll let it be for now (because I irrationally want to do everything with maxscript)
I gotta say, I’m extremely impressed by your attempt dude! Sucks though that there’s no way to do it “under the hood”
Yeah I know how do do it manually, but the entire point is to be able to do it with maxscript. The reason why I want to do it with a script is that I …
Thanks guys Couldn’t notice any difference with AdaptiveDegradeNeverDegradeGeometry, but Serejah’s suggestion did the trick. By they way, working wit…
Ah you’re propably talking about a plugin of some sort? I’m trying to do this with maxscript, almost there, but it toggles instead of enabling/disabli…
What don’t you know? Thank you