Yeah I wonder why they removed that (registered/postcount/frequency/karma), I always appreciated that information on whichever forum I visited. Removi…
denisT, I’ve gone through so many threads in the maxscript section over the years, and what you have contributed is seriously beyond words. You’ve sha…
Sorry for the late response, the problem with this is that it doesn’t work. The xml file is indeed updated once you open a file, but it doesn’t look l…
Hah, who say’s there isn’t creativity in programming, that actually works! Awesome suggestion, thanks again
See, I wouldn’t have figured this out in a while I was way off track, I was sure that if there was a flag for this it would have to be on load, not s…
That was a very clever suggestion, sadly it didn’t seem to do anything
PolyTools3D: You’re a saint man, that worked perfectly! Thank you for sharing some of you magic, I really appreciate it
Not sure if you need to select which objects to import, but if you just want to import everything in the obj I believe you can use this: importFile im…
I’m not sure if you trolled me the first time, or if you’re just trolling me now? I did initially write Maya Creation Graph in my first post, you th…
Aaaaah, I finally get it (I wouldn’t admit it if I didn’t, but I actually did get it now) ! Thank you sensei, really!
I’m starting to understand that there’s different ways of creating a scripted geometry plugin. One way is to specify every vertex positions, and then…
vusta: Considering I’ve already have gotten helpful answers I think most people got that I meant Max Creation Graph (MCG). And as you can see, MCG do…