jifman
@jifman
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Joined: Feb 15, 2024
Topics: 12 / Replies: 28
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RE: how to make a maxscript trial?

oh rite, thanks for that guys, will have to rethink my entire licence system鈥? might look into using a C++ dll instead

16 years ago
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RE: how to make a maxscript trial?

Just had an idea, what would you guys think to having the entire script in a c# dll and have that dll return the script for maxscript to just parse, a…

16 years ago
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RE: Motion Flow

sorry to double post, but i sorted this problem out. you have to set the active script before you add snippits to the script otherwise it just wont w…

16 years ago
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RE: Motion Flow

yeah not many people from portsmouth uni on here, bit of a shame. we try to encorage as many BA animation students to give mocap a go but not many of…

16 years ago
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16 years ago
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RE: CgTalk Maxscript Challenge 019: "Fun and Games"

ok, i discided to write a space invaders game for max. works in max 2008 few bugs in it: *Script returns a game_setup = undefined at first launch SOLO…

17 years ago
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RE: muilt array problem

cheers for the quick reply bobo, i think i misunderstood how to define and call a 2d array, becouse what i want to do is to keep the position of thou…

17 years ago
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Replies: 2
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RE: defining objects within a loop

cheers for that guys. i hadnt though to do it with an array, seems cleaner that my other approach tho. mucho thanks

17 years ago
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Replies: 3
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RE: getting Z-Axis of a vertex

i ended up using a simular idea to your own. p = meshop.getNumVerts $.mesh –makes a blank array height_data = #() — for loop to collect the data…

17 years ago
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RE: getting Z-Axis of a vertex

cheers for the reply. sorry its local Z-Axis. i’ve just tried that command and it ended up giving me this: [0.258973,-0.334605,0.906075] not too sure …

17 years ago
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Replies: 5
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RE: Crowd Cognitive Controllers

sorry, double posted, cant seem to delete this 1…

17 years ago
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