I’ve heard beta testers can’t even tell they’re on beta
Thanks, all. As I have my own sync tool for scripts I will probably go for the subfolder option and a base script that will fileIn the scripts in ‘pro…
And to ask the question is to answer it. Yes the load order matters, if you have 2 library scripts that depend on each other, the load order is import…
Here’s another list I kep handy: /* 0. #zDepth 1. #matID 2. #objectID 3. #UVCoords 4. #normal 5. #unClamped 6. #coverage 7. #node 8…
You don’t need script controllers, you can just instance the position controllers of the nulls to the knots. As long as plexus is on world zero and nu…
Regex is awesome and I use it quite a lot, but I don’t understand how people remember the syntax, it’s soo abstract. I know some basic stuff from the …
The error is actually very helpful, it tells you it can’t give you a (float) number to make the point 3 value, because you’re giving it the variable t…
I once build something like that and I used the .inode.handle property of all existing nodes and compared that to the node handles after the merge. Th…
Lookup app data manager (i think its called) from snowball studios, it could show you the way. -Johan
It shocks me to you hear you saying that, oh great maxscript teacher But if I get enough likes or +1’s I will make the necessary adjustments -Johan
When I rig I really wish we only had worldspace values and no hierarchies… and xyz rotation controller behaving like TCB… and more speed in max, but a…
This limitation is indeed imposed and cannot be overriden. 15 knots per guide hair is just way too little to simulate things like long hair. Time to …
If you need something done, that’s not max specific, on a render machine why not use cmdJob with a custom python/c#/bat file? And have you taken a loo…