My main problem was/is distributing scripts/tools/icons/extra software etc etc. on all workstations. For this an installer is just not going to cut it…
Edit: Read this to fast. My old comment doesn’t apply. Hopefully I can help out as well. Nice initiative! -Johan P.s. Any change you guys will be at…
So what have you come up with already? Any pieces of code you can share etc. -Johan
Denis, This is an interesting idea! Will it also work/update correctly on rendertime in a camera view? Thanks, -Johan
This is something I’m very interested in, will you release it publicly? Wish I could help you out, but I don’t understand how to implement the scintel…
Yes and no. You can add to the main menu using — build menu mainMenuBar = menuMan.getMainMenuBar() — declare the main tools section theMenu = me…
Awesome, thanks! -Johan
Sometimes I scribble code on my notebook (the paper version, that is), laying out functions and structs mostly, figuring out how to put everything tog…
Remapping is assigning animation to different nodes and retargetting is conforming the data to the new limb sizes. In it’s simplest form it’s a multip…
Best to look at it is like this. It will run a script everytime the controller is evaluated, the result of that script needs to be of the same value t…
But isn’t the problem that once in subObject mode you simply can’t select another object because you have to leave subObject first. How to remember it…
So when you find those then you know you need them right, I would make the search tool handle exception per class instance like case classof controll…
Another way can be to getClassInstances of animation controller instances and see if the controller holds keys then refs.dependentNodes to collect the…
I never tried it that way, maybe because of the maxObject array it doesn’t pass on the transform notification. Have you tried it with just a maxObject…