I’m running some more serious tests now and I see when calling my material function on each material memory goes through the roof, 250 times loading t…
Would it help to move the tempMaterialLibrary functions out of the material and into some global utility library struct, I don’t want to destabilize a…
Hi Denis, My special case for this question is loading temporary material libraries in a function in a scripted material. I have certain routines to …
Thanks, brute force it is -Johan
So bruteforce all the way… hmm, not very friendly. Thanks, didn’t look into the material utility functions any further. -Johan
Jups, for every rollout that is a tool, I have at least one global to be able to access the rollout from whatever other tool needs it, and for the try…
Why not just create all rollouts offscreen/offdialog. As you have noticed a rollout gets reinitialized when it’s created. So you can never get good va…
if isKindOf scenematerials[i] multimaterial then… To be complete… Johan
2012 completely different results here: *No Text* BEGIN… nodes:1000 time:134 memory:145752L nodes:2000 time:131 memory:136120L nodes:3000 time:…
Lol, I have the opposite *No Name* BEGIN… nodes:1000 time:666 memory:137112L nodes:2000 time:1823 memory:136312L nodes:3000 time:3112 memo…
I don’t know if I have time to join, but spent at least an half our in bed thinking of new ways to do this Great challenge! -Johan
I’m a bit with Denis here. I never post my scripts as they are either to specific to our pipeline or I can and will not support it. So I don’t post mu…