JHN
@jhn
New Member
Joined: Feb 14, 2024
Topics: 88 / Replies: 1191
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RE: 3D Math study path?

Also Bobo’s DVD the matrix explained is supposed to be really good: -Johan

14 years ago
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RE: Add code to existing plugin

This should be totally possible, Kees has done it for morphX2, if I’m not mistaken. Maybe download that and have a look at the implementation. -Johan

14 years ago
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RE: Check for a red pixel in a bitmaptexture

What version of max, I think in 2010 pasteBitmap function is broken. -Johan

14 years ago
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RE: using maxscript to switch off mat displacement

try (getClassInstances Arch___Design__mi).displacement_map_on = off catch() Or to apply only to scene materials try (getClassInstances Arch___Desi…

14 years ago
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RE: using maxscript to switch off mat displacement

But Joshua, mine looks so much more cool, I even added comments and stuff, look even undo is there too… But yeah, yours works too -Johan

14 years ago
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RE: using maxscript to switch off mat displacement

Weird, maybe post a sample scene? -Johan

14 years ago
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RE: using maxscript to switch off mat displacement

My script only works for scenematerials, so materials that are actually used in the scene by objects, it won’t affect materials in the material editor…

14 years ago
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RE: using maxscript to switch off mat displacement

And here’s my take on it ( — Set displaceState local dispState = false — Create undo buffer if not theHold.holding() do theHold.Begin() -…

14 years ago
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RE: Some guidance/help needed

Add this at the end of the but_dtape handler pPoz = qPoz = rTape = pbt_picktT.object = pbt_picktS.object = undefined You’re not doing a good clean…

14 years ago
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RE: Colorcode Keyframes

This is not going to happen. All controllers not of a PRS type will be shown as a single color. No way around (unless you want to write your own track…

14 years ago
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RE: Colorcode Keyframes

main menu > customize > colors (tab) > elements (dropdown) > trackbar > keys: position > change color at will. Now I’m not too sure…

14 years ago
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RE: Modifier rollout

Creative solution, I like it! -Johan

14 years ago
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RE: Modifier rollout

You could make a main rollout in the body of the scripted plugin with just a subRollout element in it, stretched to fit the UI, then load the subrollo…

14 years ago
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RE: Delete controllers method.

With morpher there’s no way to delete just the controllers (which in general is also not easy). Once a morphtarget is set a controller is made, so onl…

14 years ago
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RE: Garbage collection

Running it with loading 1 library is definitely stopping the memory from increasing, and it also runs much faster then loading all the library’s on al…

14 years ago
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