JHN
@jhn
New Member
Joined: Feb 14, 2024
Topics: 88 / Replies: 1191
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RE: facial mocap

Have you contacted Jasper with your issues?

8 years ago
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RE: using python to loop through modifiers

I have no straight answer, but WS modifiers don’t just live on top of the stack, the live after all transforms are calculated, so top of stack is just…

8 years ago
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RE: NodeEventCallback Failure

Absolutely, but first I need to get this project out of the way, maybe after that… Thanks again! -Johan

9 years ago
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RE: NodeEventCallback Failure

That’s so weird to me, all my other regular callbacks (.addScript) work fine via structs… Do you have an possible explanation for it? But thanks for …

9 years ago
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RE: 3dsmax 2017 Python

As a work around you can use a simple maxscript that calls your python script. Haven’t dived into the yet, so YMMV!

9 years ago
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Replies: 3
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RE: 3dsmax 2017 Python

SDK Docs This module also exposes the MAXScript undo/redo and runundo/runredo commands Is that what you mean or do I misunderstand? -Johan

9 years ago
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RE: Sublime Text plugin

Awesome, thank you Christoph and Daniel!

9 years ago
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Replies: 9
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RE: Get objects mesh is wired to?

Jup, I don’t think there’s really any other way, as a “master controller” itself knows nothing about who’s asking him for it’s input. It’s “referenced…

9 years ago
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RE: Get objects mesh is wired to?

Ok, so here’s a way to find the source of a float wired object, finding a target is a bit more reverse engineering but could be done too. Not sure if …

9 years ago
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RE: Get objects mesh is wired to?

Maybe you can be more specific? Wired in what way exactly?

9 years ago
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RE: What is going on with the MCG?

Just using my first MCG Modifier in production. Takes a softselection input and raycasts to a designated geometry, multiplying ray position with weigh…

9 years ago
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RE: Adding a Controller to the Weights inside a List Controller?

It’s usually something like controller.weights[1].controller = yourcontroller Hope it helps, Johan

9 years ago
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