Good point about actual memory leaks getting fixed as new versions are released. But there are also some things you can do without realizing it that …
Can you expand on this? What do you mean by “cleaning up afterwards”? Is there a list of known issues that cause memory leaks? I don’t remember com…
I mentioned this in another thread, but I didn’t see the project files and notes you mentioned in the videos available for download. Do you know if t…
Yeah, that did the trick. Here’s a quick example of how I’m using it (sort of, I’m not actually creating and deleting boxes). plugin simpleManipulat…
That’s too easy. There’s must some more complicated way of doing it?
I’ve done something similar to what you’re doing here, and have just settled on passing the name of the current function to the debugger as an extra a…
Bobo: Subscription center, under Training > 3ds Max Training Videos (English) > Scripting and API I went today to check it out and it turned …
I’ve used the tableLayout control too, and it’s really nice. The only downside of setting a row’s height to zero in order to hide it, is that you end…
Yeah, I didn’t say it was the best, just the simplest to implement, especially for a non-programmer like myself.
Check this thread, where I had the same issue with NumericUpDown controls. There are a couple more solutions in there (the simplest being instead of …
Don’t know if this will help, but some controls have an ‘acceptsReturn’ property that needs to be set to True before the enter key will be recognized.
This also works… try(destroydialog dlg) catch() rollout dlg “” ( dotNetControl flp “flowlayoutpanel” height:60 fn whenButtonClick s e = (fo…
Should be possible. You’ll want to use a #filePreOpen callback along with the ‘getFileAttribute’ command. You can get the name of the file using (ma…
The down side is that manipulators have to be turned on, which the user may not want since manipulators other than your own custom one will also show …