jforrester
@jforrester
New Member
Joined: Feb 15, 2024
Topics: 4 / Replies: 11
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RE: Save current rendered framebuffer?

Thanks guys, much appreciated! That did the trick.

8 years ago
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RE: Easy question…?

Thats strange. I know what you mean about entering numerical values only, but to keep the current x,y or z I simply used the currentX variable above a…

13 years ago
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RE: Easy question…?

Fairly new to maxscript myself, so I hope this helps. Copy ALL of the code below. Obviously you need an object named Teapot001 in the scene /*The be…

13 years ago
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RE: search for bitmap texture and replace

Denis, You did it! works great now. Thanks a lot for your patience and help, much appreciated.

13 years ago
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RE: [REQ] Delete all texture maps in scene

Thanks Marc, Had a look through pages and pages of threads earlier on in the week, I was going to post it then, but been flat out. Then my luck someo…

13 years ago
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Replies: 3
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RE: search for bitmap texture and replace

Must be a thing set up through work which is blocking it! Keep getting error – Error occurred in tx loop; filename: \(then a long network location) …

13 years ago
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RE: search for bitmap texture and replace

Sorry Denis, Still no luck. I get nothing happen when I Execute the code? I have tried both Standard and Vray materials, but all maps remain. Wierd?

13 years ago
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RE: search for bitmap texture and replace

Denis, I have tried your code to delete all bitmap textures, but cant seem to get it to work. I take it this is it’s function to delete “ALL” bitmap…

13 years ago
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RE: A little help tweaking script

Thanks Denis, worked a treat!

13 years ago
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Replies: 2
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RE: Creating a material with the object name

Thanks Eric, Worked like a dream! Many thanks

13 years ago
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RE: Creating a material with the object name

Hi Eric, Thanks for the quick response. It still only seems to run the script on an individual object and not multiple objects or all objects in sce…

13 years ago
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Replies: 4
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