Have a solution, but it’s ugly: filtered_objects = $*/geometry as array for obj in filtered_objects do ( obj2 = copy obj obj2.Top_Rail_Pr…
Nothing related to “has obj animation keys”, sorry.
Yes, this is the problem… But now i have a complete other solution Anyway thanks for the link…
I am not sure how to use this for a specific object ?
I found windows.processPostedMessages() somewhere in a maxscript thread here I didn’t find it in the MAXScript Reference… I don’t know more about it,…
Don’t know if the loop generally make sence… But to make max “responseable” add this in the loop: windows.processPostedMessages()
DustinBrown: I’m running into a garbage collection issue. I had the same error some time ago… I haven’t any bitmap stuff in the scene. It allwa…
Ah! Works with: StartObjectCreation Join_Bodies
write a comment, why this is not good for you… why do you against it?
Hay everyone seen this: Please vote, if you like to see python in 3dsmax!
from index page: 03.29.2010 – Site Down for Updates Hey guys, I have taken down all the installations today for a general cleaning. I’ll be upload…
OK, after a log road of installations and manuel copy things from one location to a other location, i see the Python main menu entry in 3dsmax 2009 64…