jb-alvarado
@jb-alvarado
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Joined: Feb 15, 2024
Topics: 12 / Replies: 29
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Replies: 3
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RE: stop script when Rendering is cancel

I never work with them before and in general this is my 4. script. But yes now when you say this, it makes sense. Strange that it was working before I…

12 years ago
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RE: stop script when Rendering is cancel

Ok I think I am done, thanks again! When someone need the script: It was more for inhouse use, so maybe it have not all options. edit: I don’t k…

12 years ago
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RE: stop script when Rendering is cancel

Thanks denisT for all that! I will try this tomorrow, then I can say how it works! Have a nice evening!

12 years ago
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RE: stop script when Rendering is cancel

Now I test, if the last render file exist: if (rendTimeType == 1) then ( if (openBitMap (outF + “_” + ddlType.items[ddlType.selection]) == undefin…

12 years ago
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Replies: 10
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RE: open/setup "Render Message window" via maxscript…

You can try this: if (actionMan.executeAction -1159893849 “36864”) do actionMan.executeAction -1159893849 “36864” Size and place I think they get …

12 years ago
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RE: open/setup "Render Message window" via maxscript…

When I copy this command from you in the Scripteditor and evaluate them, it works. I think you can use them. Save that in the Startup Script folder an…

12 years ago
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12 years ago
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Replies: 0
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RE: reset or reload mental ray?!

hi hblan, thanks for replay! reset max, or change the renderer has no effect :(. when i start 3ds max, i can dellt the shader-library and max render y…

18 years ago
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Replies: 3
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