Also doesn’t work on Max 2010-32bit.
Just a side note, don’t have a truly unique 1 to 1,000,000 random array just yet (have a repetitive one, but that’s not the point), but I just learned…
From personal experience, I would normally post the unencrypted version on say Cgtalk or another 3d forum board, but if I were putting it on my portfo…
I think a mod would need to do that. (didn’t see any options where I could edit the poll) Or, you could use the Other option.
I think all of these arguments somewhat assume that all people that download scripts want to know how they work. Some Max users are not very technica…
Cool, that sorta reminds me of Scratch from MIT,
I’m not quite sure the answer is “update your drivers” when people with Nvidia and Ati cards are having these issues,
Yes, I noticed it working with it manually, so I just put it in script form to repro it quickly. Others have posted it on Polycount, Autodesk Area, e…
That machine I tested it on was an i7 machine w/ Windows 7 64-bit. More UV Editor reports,
This method might be a bit slow, but you can parse the texture, find distinct points to generate a spline from, and use the “ShapeMerge” compound obje…
Not on 2011 here so I can’t test, but apparently it’s asking for one parameter.
Here are two examples from Denis, Perhaps when I have time I’ll post some examples and tests, as of right now, I’m too sleepy.
Or perhaps try C#, since the user would have at least whatever .NET version 3ds Max is using, if not newer.