I posted the script in a new thread, so it’s easier to find
Yes! Sorry…it was very late last night when I figured it out…I’ll be posting more info today once I wake up a little more
YES!!! I finally got it working!!! I’ll organize my code into a little easy-to-use script…I found tons of posts on different forums asking the sa…
Hey PEN…thanks for the help!!! I’m going to try what you said and get back to you. Rdg: yea mate…that wheel script you mentioned works great until yo…
Hey rdg, I appreciate the response but the script in that thread is buggy, and still has the same errors I’m coming across…
Yea I tried that one out…not only was it quite buggy, but I’m looking for something that doesn’t set any keys…ie, runs in the form of a rotational scr…
Hey mark, Cheers bro…actually, that’s exactly what I’ve been working on…however, it doesn’t seem to fix the problem…ie, I can get it so that the whee…
I should also note that the bug does not occur when only ONE IK Arm is present…it only happens as soon as you make a second one. Also…the bug doesn’t…
More specifically, here’s the code included in the script controller (where “box” is the target node) pos1 = box.position dist1 = distance pos1 pos…
Heh yea I figured I’d have to do it using CAs…ah well
Hi zbuffer, Your suggestion still yields the same result :(…no incrementation.