ivanisavich
@ivanisavich
New Member
Joined: Feb 15, 2024
Topics: 63 / Replies: 313
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RE: Wrong rotation according the viewport

So your plugin is a geometry plugin that creates geometry (hair strands) around a separate geometry object? Or is it creating new INodes around that g…

9 years ago
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RE: Wrong rotation according the viewport

Oh sorry, I thought that you meant you were transforming vertices of a node downward, like in a modifier. That’s what I meant by ‘point’ (the vertices…

9 years ago
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RE: Wrong rotation according the viewport

If you multiply a local point by its parent node matrix, you get a world space point. If you multiply a world space point by the inverse of a node mat…

9 years ago
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RE: enumeratefiles slow for selection, fast for all scene

I tested your script on a scene I have with a few thousands objects and a few thousands file assets…enumerating all the assets took ~1.5 seconds, and …

9 years ago
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RE: Progressbar performance

The slowdown is not necessarily due to accessing the progressbar value…the slowdown is happening because you’re doing 10 million iterations of a loop …

9 years ago
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RE: sdk enable/disable

You can enable/disable any control with the handy command: EnableWindow(GetDlgItem([hwnd], [idc_val]), [state]); If you want to disable some c…

9 years ago
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RE: SDK: get validity interval of force from WSMObject

What validity do expect to get? Well, if a force has a setting that would cause per-frame changes to values sent to its ForceField, I’d expect a sin…

9 years ago
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RE: SDK: delete INodes more quickly?

Didn’t bother testing, just threw all 3 in there are saw a speed boost Probably doesn’t matter anyways, gonna switch to VRay instancing for this pro…

9 years ago
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RE: SDK: delete INodes more quickly?

Ah perfect. That seems to have done the trick.

9 years ago
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RE: SDK: node with sub-nodes

The plugin I’m working on is already fully developed and production ready, I was just trying to see if I could add this functionality to it. I may hav…

9 years ago
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RE: SDK: node with sub-nodes

Thank you for the sample code Denis, I’ll compare it to my plugin code and see if I can rectify the two.

9 years ago
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9 years ago
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RE: SDK: node with sub-nodes

No, what I mean is…I have my plugin node: {plugin} And then I attach the child nodes so they form a group where the plugin node is the head: [{plug…

9 years ago
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