ivanisavich
@ivanisavich
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Joined: Feb 15, 2024
Topics: 63 / Replies: 313
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RE: Pressing a Button in the Max UI

But the other two buttons alongside it are also checkbuttons, and the UIAccessor code works fine for them…

9 years ago
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RE: Pressing a Button in the Max UI

Not sure why the UIAccessor command isn’t working for that button…an alternative that worked for me is: inx = 339 –the ID of the “X:” static contr…

9 years ago
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RE: Extended Viewport with Embedded Smaller Camera Window…

Boomer’s NewView is quite interesting…I wonder how they’re doing that?..especially the timeline-independent functionality. Maybe their plugin just eva…

9 years ago
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RE: Extended Viewport with Embedded Smaller Camera Window…

Well yea if you’re just looking to have a non-interactive image of a viewport or render displayed somewhere then there are easy ways to do that…I thou…

9 years ago
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RE: Extended Viewport with Embedded Smaller Camera Window…

Nah, one of the biggest gripes that people have had with 3dsmax is its rigid viewport system. Can’t detach or undock, can’t make children of other win…

9 years ago
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RE: Mini Challenge

Here are my results, testing several different methods: 1) Brute force: For each query, we iterate the entire list checki…

9 years ago
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RE: SDK: isvalidnode equivalent??

Here’s the full MXS isDeleted() code from the SDK #define deletion_check_test(val) \ ( (val)->ref_deleted || \ ( (…

9 years ago
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RE: .NET: get/set appdata?

Nevermind…it was as simple as public static void setNodeAppData (IINode node, String str, uint channel) { node.RemoveAppDataChunk(node.ClassID…

9 years ago
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RE: random value in script controller

You want the turbulence to only be assigned once? Or the random value to only be chosen once? If you just want a single random value, simply assign a…

9 years ago
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RE: Objects not in groups

No, isGroupHead and isGroupMember return true for grouped objects even if the group is open.

9 years ago
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RE: Objects not in groups

arr = for o in objects where not (isgroupmember o or isgrouphead o) collect o

9 years ago
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RE: SDK: How do I collect and store vertex normals?

Your Point3Tab has no members, so trying to access a location in the array by index will crash, of course. You can do that with maxscript, but only be…

9 years ago
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RE: Align pivot to direction between objects

Replace “[target object name here]” with the name of your center point helper, then select all your fracture objects and run the following script: …

9 years ago
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