itchydani3l
@itchydani3l
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Joined: Feb 15, 2024
Topics: 1 / Replies: 7
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RE: Select Alternating Polygons?

Dude, you saved the day again. In retrospect, I probably should have realized that there were double faces because these models had unusually high po…

7 years ago
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RE: Select Alternating Polygons?

The sample files are .OBJ and PNG Import using 3DS Max Import function. Normals need to be flipped after import, because this sample doesn’t have a ….

7 years ago
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RE: Select Alternating Polygons?

I’ve got some really stubborn models now, which are refusing to Unify, even with the method we used for previous files. Here’s the samples: Here’s…

7 years ago
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RE: Select Alternating Polygons?

Klvnk: Uncheck normals from file on import (use auto) and then Unify will work correctly DING DING DING! Looks like we’ve solved the mystery! Ev…

7 years ago
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RE: Select Alternating Polygons?

Yes the UV’s are a bit ugly because I didn’t touch them up. I believe that’s because of the perspective mutation that the models go through when they …

7 years ago
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RE: Select Alternating Polygons?

Yeah, I’ve tried using the proximity based auto-weld feature and then using Unify, but it was more or less the same result (as Unify without weld) Doi…

7 years ago
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RE: Select Alternating Polygons?

To illustrate what I mean with the .OBJ importer script, this is a notepad view of the .OBJ file which is in the viewport of the 1st picture. You can…

7 years ago
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