Dude, you saved the day again. In retrospect, I probably should have realized that there were double faces because these models had unusually high po…
The sample files are .OBJ and PNG Import using 3DS Max Import function. Normals need to be flipped after import, because this sample doesn’t have a ….
I’ve got some really stubborn models now, which are refusing to Unify, even with the method we used for previous files. Here’s the samples: Here’s…
Klvnk: Uncheck normals from file on import (use auto) and then Unify will work correctly DING DING DING! Looks like we’ve solved the mystery! Ev…
Yes the UV’s are a bit ugly because I didn’t touch them up. I believe that’s because of the perspective mutation that the models go through when they …
Yeah, I’ve tried using the proximity based auto-weld feature and then using Unify, but it was more or less the same result (as Unify without weld) Doi…
To illustrate what I mean with the .OBJ importer script, this is a notepad view of the .OBJ file which is in the viewport of the 1st picture. You can…