Insanto
@insanto
New Member
Joined: Feb 14, 2024
Topics: 17 / Replies: 139
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RE: Issue connecting to manager with a monitor opened

Error: no manager found connected: false Error: the NetManager is disconnected, or invalid status: undefined OK – allready tried that – manual connec…

15 years ago
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RE: Issue connecting to manager with a monitor opened

hey, i’ve got the same thing happening here; max2011, backburner 2008.1; i try to simply connect to backburner through ms like so: ( local managerI…

15 years ago
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RE: command promt and 3ds max help[

( clearListener() ( setListenerSel #(-1,-1) setListenerSelText “ima string ” ) ( print “me too” ) ( format “% ” “and me” ) …

15 years ago
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RE: Find IK Parent

oh nice, lots of stuff in there, thx a lot m8

15 years ago
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15 years ago
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Replies: 2
Views: 37
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15 years ago
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Replies: 1
Views: 39
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RE: Linking objects to vertex points….

a new little tool -drag&drop the file into max viewport -create new link OR use existing one (-select link) -pick Dragger, choose Vert, pick ob…

15 years ago
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RE: Linking objects to vertex points….

what max version are you using?

15 years ago
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RE: Linking objects to vertex points….

at renderTime it is, np. atm im fighting with the way of storing the stuff inside the max file (the linking FN and the dataMatrix) would love to kno…

15 years ago
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RE: Linking objects to vertex points….

do you need it linked at renderTime or for keying?

15 years ago
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RE: Linking objects to vertex points….

lemme whip sumthing up for u, tis weekend and i crave scripting :wip: the classical way of linking is not quickly done but a workAround.

15 years ago
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RE: Linking objects to vertex points….

you can’t figure out how to link what exactly? the helpers to the vert positions? is it the tool thats important or the endResult? if its the result…

15 years ago
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RE: find internal verts

quick trickery: copy the $object1 to $object2 push (modifier) it inwards 1% ($object2) assign a volume select mod to the obj u wanna check ($object1)…

15 years ago
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RE: 3D max Error in Persp view

dont know the solution but a quick fix would be to delete that macro and make a new one freeCamera transform:(inverse(viewport.getTM())) maybe its a…

15 years ago
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15 years ago
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