Ah, in my case I’m using MeshGeometry3D for instancing purposes (wich I’ll have to implement sometime :argh: ) I attached a sample ResourceDict and t…
…I wasn’t aiming it specifically at dotNet usage… I don’t think i understand what you mean with that :shrug:
( max create mode /*****************************/ /*****************************/ –let’s create a little test setup local nParents = 4; lo…
fn something x y = ( print (x as string + y as string) ) fn function_pointer edge_Count= ( local array_Rollouts = #(); for i = 1 to edge…
click the button and have a look in the listener (F11) and you’ll see format is a modularly overloaded string method that replaces the % chars with…
rollout test “test” width:400 height:400 ( fn function_pointer edge_Count= ( local array_Rollouts = #(); for i = 1 to edge_Count do ( lo…
may it be a refferenced assembly your missing?
I assume the MXS file (.ms||.mse) and the class lib are in the same folder? fn getAssemblyPath = ( local p = getSourceFileName() if p != …
Make sure to use SOAP when De/serializing to/from binary or there will be differences between AMD/Intel machines afair I allways use the XmlSerializer…
this looks like a good way to start:
I’d say WPF is the way to go, thx to routed events and the <Polygon > you can have a lot of fun
I’ve found quite a good Video Training DVD (in german tho) Visual C# 2008 by Video2Brain Doesn’t bore with coding basics but jumps right into C# t…