Yes!I will try “cross product” to custom my own “matrixFromNormal” tomorrow, but why this happen ,it has confused me almost two weeks. Thanks,Paul Ne…
Thanks PEN for reply. I mean “the two matrix3 are big different coordinate systems” is only z axis direction of two matrix3 have very little differe…
sorry,I test on my pc,it doesn’t make.
I’m not sure try to cancle the safe frame of viewport
I confused,do you mean thePos = (getVert theMesh v)* viewport.getTM() no need any change, If the viewport is a Camera, the viewport.getTM() returns…
Yes! DenisT,I will remember this you teach me. Thank you very much!
Pflow has a limitation that can’t creat or delete an object INSIDE the pflow script,and OUTSIDE also has this limitation that is not mentioned in scri…
Thank you very much,DenisT. If you’re not busy,would you please give me a web_link of the post.For some reason I scare to say,google can’t use here wh…
I think 16G or 32G memory will be feasible to two approaches,but the speed is real worry.If 4000 characters not use 4000 KIND material,use globle vari…
ha_ha!I tried it in my max2010 32bit,it works! thanks MGernot,it seems I can use max2010 for a while! I use a point_help instead of box!
THANKS MGernot! maybe this bug is fixed in 2014,and I found this just now. Are you sure you render pf animation without play timeslider before,I mea…
sorry!i try times ,the scanline and vary renderer not perform absolutely right. i not sure ,but feel particleflow can’t move light like move mesh!