HuaMuLan
@huamulan
New Member
Joined: Feb 15, 2024
Topics: 28 / Replies: 61
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RE: Smooth mesh connection

Maybe it is a difficult task. I had tried proBoolean,not perfect. As far as I know , a logical way is , retopology your new model based on the orginal…

15 years ago
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RE: Is it Ok to UpdateShape in a scriptController

Maybe you need a callback not a script controller

15 years ago
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RE: efficient Viewport drawing methods

Well ,Why the numbers flash out? I think this because max has to rebuild/recreate the text number each time redraw callback function is being called. …

15 years ago
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RE: efficient Viewport drawing methods

I am not sure what your situation is …I have tried your script 。The number on the screen flashed over and over. And My suggestion is:Maybe play around…

15 years ago
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RE: How to get the rollouts of a scripted plugin material when UI has been replaced?

I am not sure if i really catch your idear. But I think maxscript can access all the properties of a material. So , if you really need a rollout in th…

15 years ago
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RE: GW Drawing broken?

I did a manipulator for a company sometime ago .I use max-sdk .And there is a display function called gw to draw mesh . I made that mesh transparent a…

15 years ago
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RE: Plugin development – Where to start?

I think you need max-sdk procedure Object.

15 years ago
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RE: pos in world space TO screen point2 value

gw.setTransform(Matrix3 1) [b][b]gw[/b][/b].[b][b]wTransPoint[/b][/b] $.transform.row4 I do not undertand gw very well . But this codes above works …

16 years ago
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RE: Skin vertices

Skin : Modifier[left] [/left] [b][b] [/b][/b][left][b][b]skinOps.[/b][/b][b][b]GetVertexWeight[/b][/b] <Skin> <vertex_integer> <verte…

16 years ago
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RE: Exporting skeletal animation

showproperties $Bone01 .width : worldUnits .height : worldUnits .taper : percent .length : float .sidefins (Side_Fins) : boolean .sidefins…

16 years ago
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RE: Exporting skeletal animation

I am not sure if this can help ? DevTV: Introduction to the 3ds Max SDK an Exporter coded in c++, It can export Animation

16 years ago
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RE: Using .NET forms launched by scripted plugin

Your problem really confused me a lot for a about a week … And finally I find out what’s wrong: struct maxFormStruct ( theForm, th…

16 years ago
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RE: MyRecentManipulatorGotStuck

mpINode->GetObjectRef()->GetLocalBoundBox(t,mpINode,ve,boundingBox); seems work ,but still did not know why?

16 years ago
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