I just realized something: After applying your first script (ehich killed the vertex animation and the bend) I realized that the pages aren’t in a sti…
That gives me the same result as earlier. Vertices get screwed; bend is missing. Seriously, how hard can it be 2 guys being unable to find a solution…
So I played a little. If I remove the “if != undefined” i get a message, that insertTime is not possible for undefied objects. If I interpret that rig…
Disregard this post. was being confused…
Oh, and i forgot the video link in my first pose: I dont understand why with one, the vertex animation is fine, and the bend gets killed, and with t…
that even kills the vertex animation now its only an animated rotation And again: no error messages. thats annoying
There are no Errors while evaluating the script The Vertex and the bend animation are exactly the same as here:
somehow the script doesn’t work it kills all of the bend modifier keys instead of offsetting them. Here the clip before I apply the script: and afte…
the first version actually worked already it created the splines form point 1 to 3, 3 to 5. And even with a spline with more points, it worked.
works perfect, thank you! the “by 2” is a nice way to get rid of the modulo operator But to learn something from this as well: what ecactly is the nu…
ok, i figured it out on my own, mostly. The Script now looks like the following: for s = 1 to (numSplines $) do ( for i = 1 to numKnots $ s – 2 do…