holycause
@holycause
New Member
Joined: Feb 14, 2024
Topics: 39 / Replies: 102
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RE: highest & lowest point

hehe. thx. I ve to add a function to convert the result depending the scene unit and it will be perfect

15 years ago
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RE: highest & lowest point

hehe. thx. I ve to add a function to convert the result depending the scene unit and it will be perfect

15 years ago
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Replies: 5
Views: 4
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RE: Rollout & Gradient Ramp

Doesn’t matter, I found an other way to do what i wanted… ^^

15 years ago
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Replies: 3
Views: 6
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RE: Save spinner Settings – revisited

my bad, I was thinking about booleans. Actually I’m doing the same with floats or integers Fe = (getinisetting MyInitest “Section” “Key”) as float

15 years ago
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RE: Save spinner Settings – revisited

when using an ini file to store some value, I never could convert it as a float or something different than a string. but with “execute” it’s working…

15 years ago
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15 years ago
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Replies: 0
Views: 11
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RE: weird messagebox issue…

I’m using 2010 as well and it’s working fine. try perhaps to write it like this: messagebox “There are no meshes selected!” title: “Select something!…

15 years ago
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RE: 2 questions about the gw.text

I ll look at your script. Thanks Paul

15 years ago
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Replies: 5
Views: 14
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RE: Variable & Array

thanks a lot. i ll read it

15 years ago
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15 years ago
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Replies: 2
Views: 11
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RE: modifier class filter

thanks a lot, i tried something like this, but without the isKindOf method.

15 years ago
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RE: modifier class filter

my explanation was incomplete. I would like to see in my select by name dialog all the objects with a specific modifier

15 years ago
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