hehe. thx. I ve to add a function to convert the result depending the scene unit and it will be perfect
hehe. thx. I ve to add a function to convert the result depending the scene unit and it will be perfect
Doesn’t matter, I found an other way to do what i wanted… ^^
my bad, I was thinking about booleans. Actually I’m doing the same with floats or integers Fe = (getinisetting MyInitest “Section” “Key”) as float
when using an ini file to store some value, I never could convert it as a float or something different than a string. but with “execute” it’s working…
I’m using 2010 as well and it’s working fine. try perhaps to write it like this: messagebox “There are no meshes selected!” title: “Select something!…
I ll look at your script. Thanks Paul
thanks a lot. i ll read it
thanks a lot, i tried something like this, but without the isKindOf method.
my explanation was incomplete. I would like to see in my select by name dialog all the objects with a specific modifier