Hobbs
@hobbs
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Joined: Feb 14, 2024
Topics: 111 / Replies: 159
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RE: Cutting polys based on alpha

Yea, the problem is its literally a plane, so 2 triangles, that needs to be cut. Thats why i was thinking if could maybe do some kind of flattening s…

14 years ago
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RE: Cutting polys based on alpha

Thanks for the reply. I’m not quite sure this will give me what i need, but then again i’ve never used volume select. Can this take a 2 poly plane…

14 years ago
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Replies: 9
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RE: Scene flagged as dirty

I think it was some 3rd party plugin i was trying out. I went through and removed the ones i wasn’t using, and it no longer is popping up.

14 years ago
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RE: Scene flagged as dirty

I think i found it. Thanks for the help.

14 years ago
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RE: Scene flagged as dirty

Yea, thats the goofy thing. the undo buffer is not filled with anything. I just cleared the calbacks in the start up files, restarted max, and confir…

14 years ago
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Replies: 6
Views: 19
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RE: align uv-vertex of multiple objects

This one finds the selected Verts and aligns them all to the right i believe. This is stripped out of one of my tools…Basically you use modpanel.ge…

14 years ago
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RE: structs, rcmenu's, and rollouts

what does this line do? local owner = if owner != undefined do owner Edit… oh i see, it makes it so the variable’s definition stays preserved. Tha…

14 years ago
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RE: structs, rcmenu's, and rollouts

thanks, ill give this a good look through.

14 years ago
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RE: structs, rcmenu's, and rollouts

Found a decent work around, without using a global variable I have a local property value in the UI, and when one of the options is picked, I just fl…

14 years ago
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RE: structs, rcmenu's, and rollouts

I was trying to avoid global variables. : ( It just seems wrong, programmaticly, to have to call a global variable for an object to get access to dat…

14 years ago
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Replies: 8
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RE: Question optimizing 3 'for collect' loops

Thanks for looking into this guys : ) Very helpful answers

14 years ago
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Replies: 8
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