HalfVector
@halfvector
New Member
Joined: Feb 15, 2024
Topics: 3 / Replies: 189
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RE: .NET and it's Implications for Maxscript [Max 9]

Yes, that would be nice. And what about generics?. Thanks.

18 years ago
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RE: .NET and it's Implications for Maxscript [Max 9]

Hi. Some questions here. Is it possible to loop (for item in arrayList…) through the contents of a collection like ArrayList?. Or do you have to do …

18 years ago
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RE: Browse for path to a file

Hi. If you want to select a file and then extract its path you’ll do: fileName = getOpenFileName() filePath = getFilenamePath fileName But if you w…

18 years ago
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RE: .NET and it's Implications for Maxscript [Max 9]

Bobo: for example the majority of code at Frantic Films is written in C# Good to know that!. Our last 3D game engine was developed entirely in C#…

18 years ago
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RE: .NET and it's Implications for Maxscript [Max 9]

I’m just guessing here as I haven’t tested 3ds max 9 yet. I don’t know the possible limitations (if any) in the .NET uses. But if you can use any .NE…

18 years ago
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RE: select Overlapping faces – Editable poly SCRIPT?

A way to know if polygon A overlaps polygon B, would be projecting polygon A onto polygon B. Doing this, the problem happens to be 3D to 2D. Done tha…

18 years ago
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RE: Spline Math Problem

Take a look at the function getSegLengths.

18 years ago
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RE: Primitive volume checks maths?

Of course, the min and max properties from MAX are refered to the AABB. But obviously an OBB is more precise because it adapts better to the rotated o…

18 years ago
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RE: Primitive volume checks maths?

In this case you have to do the calculations in OBB’s (oriented bounding box) local-space, space where the box is an AABB. This should work: fn OBBOv…

18 years ago
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RE: Primitive volume checks maths?

This is a function to test if an axis-aligned bounding box (AABB) and a sphere intersects. — Taken from the article “Simple Intersection Tests For G…

18 years ago
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RE: Constructive solid geometry – how-to?

One way to do CSG is using BSP trees. Take a look at this articles: BSP boolean operations BlenderDev/BooleanDevelopment Good luck.

18 years ago
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RE: Can this be done – Fixing Map paths in multiple files?

This could help for individual MAX files.

18 years ago
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RE: Need help optimizing speed in a treeView control

Maybe this could help. It’s not related to TV nodes but shows how to gather node’s children without using an external array: fn getNodeChildren node …

18 years ago
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RE: Button press/releas affection

Do you mean something like this?: rollout foo “Untitled” width:162 height:100 ( checkButton chkButton “Press me!” fn checkFunction = ( messageB…

18 years ago
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RE: create an accurate bounding box

Nice function you got there. The problem with it is that in cases like a box, it will fail to calculate the best OBB because it will take one of the d…

18 years ago
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