guruware
@guruware
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Joined: Feb 14, 2024
Topics: 1 / Replies: 118
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RE: Plugin development – Where to start?

not realy that much simple i made a small program with basic max-like functionality a 3d viewport, rollouts, node, mesh, spline, point3, etc classes …

15 years ago
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RE: Plugin development – Where to start?

MrSparkle: Hi, I really need a decent performance, so maxscript is not an option in this case for performance go C++, see sceneexplorer for .NET…

15 years ago
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RE: Update a plugin – error

a) in linker options – advanced: set “Target Machine” to MachineX64 (/MACHINE:X64) b) in linker options – general: check your “Additional Library Dire…

15 years ago
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RE: Partial Alpha's not showing up for Textures

your’e right, partial alpha is only shown when doing this in mateditor i tried some “100” codevariations, none gave me the correct alpha in viewport …

15 years ago
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RE: Partial Alpha's not showing up for Textures

this man needs help SDK-Help for SetActiveTexmap(): Note that this method does not do everything required to update the viewports with the new texma…

15 years ago
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RE: SDK Question – using Max's variable types in Visual Studio

erm… don’t understand… ‘undefined’ in c++ ? arrayindices starting with 1 in c++ ? a variable that can be sometimes a number and sometimes text in c++…

15 years ago
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RE: "GetDir #scripts" points to 64 bit installation when running 32 bit version

“C:\Program Files (x86)…” IS the path to x32 applications “C:\Program Files…” for x64 guruware

15 years ago
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RE: pass data from MaxScript to SDK (C++)

Point3 pos; FPValue fpVal; ExecuteMAXScriptScript(“b=box pos:[10,20,30]; b.pos;”, FALSE, &fpVal); if(fpVal.type == (ParamType2)TYPE_POINT3_B…

15 years ago
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RE: 64 Bit plugin version breaks my file stream

parameter is missing… fscanf_s(stream,”%s”,data, size_of_data_buffer); guruware

15 years ago
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RE: Get all viewports using Max SDK

hi augustine, you need methods of Interface7 int getActiveViewportIndex(); BOOL setActiveViewport(int index); int getNumViewports(); ViewExp *getVie…

15 years ago
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RE: Access base class parameters of script extended class from c++ ?

try: IParamBlock2* pBlock2 = obj->GetParamBlock(i); “i” you have to figure out, think its 0 in your case then: int pid_radius = obj->GetParamBl…

16 years ago
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RE: Many instances with SDK

if i remember correct… when creating instances with sdk viewports are redrawn after creating an instance so, crate 100 instances -> 100 redraws use…

16 years ago
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RE: Animating a digital clock?

www.cuneytozdas.com/software/3dsmax/#CounterText for a digital clock you need a digital font, google for it it should be possible to wire it to daylig…

17 years ago
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RE: Weird struct + callback behaviour

call your register/unregister funcs without “dostuff.”-prefix you are already inside this dostuff-struct if you call it from outside you need of cour…

17 years ago
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RE: Problem with Render – Unknown System Exception

i would try to output the variables to a file and check if they are ok for the “crash-files” edtWidth.text as integer edtHeight.text as integer and …

17 years ago
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