guruware
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Joined: Feb 14, 2024
Topics: 1 / Replies: 118
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RE: re-compiling Blurs TransformCache for 2013

cacheTempFilePath is a char[260] you can’t simply cast a char to a wchar and expect anything to work i don’t have this source, but looks like it need…

11 years ago
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RE: re-compiling Blurs TransformCache for 2013

you have changed this one ? since 2013 we are unicode… Project -> Properties Configuration Properties / General character Set: Use Unicode Charact…

11 years ago
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RE: How to initialise a TriObject in the SDK? (Or, why aren't the edges showing up?)

this should do it… i dont know about c#/.NET, but that’s how its done with simple C++ … for(int i=0; i<myMesh.TriangulatedFaces.Length; i++) …

11 years ago
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RE: max sdk ,Beginner, please advise

if i understand correct, you wnat to specify a diffuse-bitmap, if there is none… if(mtl->ClassID()==Class_ID(DMTL_CLASS_ID,0)) { Texmap* …

11 years ago
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RE: C++ Plugin conversion from 2012 to 2013

you can try this: add a member to your header: UINT interfaceCodePage; init that in your c-tor: Interface14 *iface = GetCOREInterface14(); LAN…

12 years ago
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RE: Coloring a Mesh in 3DS Max SDK

on import you do something like this: // create import node ImpNode *node = = i_imp->CreateNode(); // add your mesh with material ids se…

12 years ago
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RE: OBJ export: noprompt partly broken?

grabjacket: Thomas, that’s interesting Would this mean I can adjust another preset it is using? Or is the preset it’s using random? its using no…

12 years ago
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RE: OBJ export: noprompt partly broken?

what i found is: a) there is some code inside the dialogs which is not called when using #noprompt, resulting in an empty output-path for maps b) it i…

12 years ago
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RE: OBJ export: noprompt partly broken?

confirmed, trying to figure out the reason… *edit: found it, but you can do noting about that guruware

12 years ago
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RE: Getting mad about ISpinnerControl and CC_SPINNER_CHANGE

looks like mSpinner is NULL… make sure to use the correct resource-id, the one with class = “SpinnerControl” (not the edit field) maybe it’s IDC_SPINT…

13 years ago
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RE: Need some help in export routine (SDK).

current face will be mesh.faces[faceIndex] you get a face with all info you need, vertex-positions, normals, uv’s, matId, smoothingroups… for(i=0; i&…

13 years ago
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RE: Unload .Dll , using as a plugin?

if its c++… test your plugin save scene reset max unload plugin change code/compile reload plugin load test-scene if you have something in your sce…

13 years ago
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RE: Losing EnvVariable when closing 3dsmax

Floating_Inkpot: Hi, The purpose of an env variable is to stay on the computer independetly of the max session , is’nt it ? from VC help, its for…

14 years ago
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RE: Load SDK plugin dynamically

scorp007.comze.com has a free unload plugin

14 years ago
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RE: prblm with vertex index versus vertexcolor index

vertex indices dont match 99% of the time face indices do to get a match you get vertex and vertex color from a face eq vetex 1 of face 3, will match…

15 years ago
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