Thanks a lot for the help! How would it work if my button was on another object than my slider? Let’s say my button is in an attribute holder on a B…
Yeah i know the names of those sliders and the name of the custom attributes they are in.
Hi denisT, What I want to do is with the press of a button have a bunch of sliders ramp up to 100. Those sliders are sitting in different custom attr…
Thanks a lot guys for your responses. After a few test i found that, for what i needed to do, it was simpler to create a shape with the orientation t…
Hi Gravey, apparently we posted pretty much at the same time cause i hadn’t seen your post when i wrote mine. So you would have to create an array fo…
Thanks a lot for the explanation. So myNamePattern here would be a variable holding a string? Could this string be built in part with a variable and a…
Hi Gravey, Thanks for the heads up. I can see your problem affecting me since a lot of the things i do with my nodes have to do with their transform….
Hey guys, I was reading this post and found it really interesting. I’m curious to know if anybody ever wrote a script that would normalize a characte…
Maybe you could try to create a new set of bones as reference for your IK Bones. So you copie the transform of your IK Bones to your New Bones and tha…
Hi thatoneguy, i don’t really understand your script. Would you mind explaining a bit your code. It would help me a lot to understand what’s going on….
Sorry you guys, you might think I’m done and i simply don’t understand, but… With the examples you gave me this would actually enable me to change pa…
Thanks ZeBoxx2! With the code you showed me, would the objects that will be renamed have to be created first and than renamed? What i would like is …