gtafan
@gtafan
New Member
Joined: Feb 15, 2024
Topics: 53 / Replies: 205
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Replies: 22
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RE: Bounding box for an array of vertex or faces

Thanks, now I see where I was thinking wrong. But 3 separate case of for every axis or a for loop should do it, or am I still wrong? I mean for exampl…

6 years ago
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RE: Bounding box for an array of vertex or faces

Sorry, like I said the question might be stupied and looks like it really is. What I meaned was something like this: … p = polyop.getvert node v case…

6 years ago
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RE: Bounding box for an array of vertex or faces

OK, thanks again. Posibly this question could sound stupied, but isn´t it beter to use caseof instead of that ifs?

6 years ago
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RE: Bounding box for an array of vertex or faces

First thanks for your reply, unfortunately I am using older max versions so this can´t worck for me. Is there some other way, or do I have to do it ma…

6 years ago
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Replies: 9
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RE: getFaceMatID wrong return value

That´s really great man, THANKS A LOT. Now it´s oficial, I am just to stupied for searching.

7 years ago
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RE: getFaceMatID wrong return value

Yes about 3ds Max there are many sorces in russian and they were really helpfull to worck with 3D models in max. I am not a 3D artist, just doing smal…

7 years ago
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RE: getFaceMatID wrong return value

My native language is russian but I was not able to find any information about maxscript in my or any other language I know. I didn´t wanted to go to …

7 years ago
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RE: getFaceMatID wrong return value

But I just need to get the real material IDs, the rendering plays here no role. For standard meshes I have no problem, but some objects which are conv…

7 years ago
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RE: getFaceMatID wrong return value

Also having the same problem with cylinder, cone, tube, sphere and geosphere. Even after asigning a standard material to the box or any other of the m…

7 years ago
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RE: getFaceMatID wrong return value

I expected 1, because the documentation says so. Posibly I misunderstood something in the documentation, but if it said the function should return the…

7 years ago
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Replies: 16
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RE: Add vertizes to mesh

Thanks for the explanation, will take a look at that complete stuff, but posibly you have already noticed english is really my big problem and english…

7 years ago
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RE: Add vertizes to mesh

I was asking which exact part of documentation should I read.

7 years ago
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