gtafan
@gtafan
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Joined: Feb 15, 2024
Topics: 53 / Replies: 205
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Replies: 2
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RE: C++ style map in maxscript

So what? I personally still on max 9 and 100% satisfied, as it can do all I need for modding and I am really not going to waste my money for the lates…

8 years ago
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RE: C++ style map in maxscript

So you got it wrong, your solution is really good, but useless for me because bsearch not worcking with older max versions. Also my english is very ba…

8 years ago
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RE: C++ style map in maxscript

OK, you are tallking about some kind of sorted insertion, right? I just haven´t seen something like this in your code, so posibly you could post it he…

8 years ago
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RE: C++ style map in maxscript

Thanks a lot for the explanaition, now I also know why most of my scripts are slow as hell, since I am often use for loops. In programming languages, …

8 years ago
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8 years ago
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RE: Attach mesh to an empty mesh

PolyTools3D: ( /* Delete all objects */ delete objects /* Create a multimaterial with 4 submaterials */ mat = multimaterial nu…

8 years ago
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RE: Attach mesh to an empty mesh

Sorry, posibly I misunderstood something again, but the empty mesh has no materials, so same Multimaterial should not be posible. However I agree that…

8 years ago
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RE: Attach mesh to an empty mesh

Sorry my english is really bad, however i try to explain: I am importin a mesh from a file. The mesh has a multimaterial. In max I am editing the mesh…

8 years ago
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RE: Attach mesh to an empty mesh

OK, thanks it seems to worck perfect, at least for examples I tried. Your solution for node transform is also much better that mine. Is there posibly …

8 years ago
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RE: Attach mesh to an empty mesh

PolyTools3D: In your example, when you create a new mesh “newmsh”, it is created with an identity transformation and everything you attach to it wil…

8 years ago
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RE: Attach mesh to an empty mesh

I´ll try it, thanks. Have a question about the code for node transform, what it´s doing? In my example I am fixing rotation, but this one seems to be …

8 years ago
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RE: Attach mesh to an empty mesh

Not wanting to attach empty mesh to an other mesh, as this make no sence in my opinion, but attach a mash to an empty mesh, which is complete diferent…

8 years ago
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RE: Attach mesh to an empty mesh

Posible reason for the problem could be that newmesh has no UVmaping, so UVmaping is completly ignored when attaching. I tried to fixe it by using stu…

8 years ago
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RE: Attach mesh to an empty mesh

OK, now I see, just copy pasted that comand from some example in maxscript reference page. Howewer if I attach manually the mesh to that empty mesh, h…

8 years ago
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