gtafan
@gtafan
New Member
Joined: Feb 15, 2024
Topics: 53 / Replies: 205
Reply
RE: setUserProp not worcking for scripted plugin

I changed my code this way, but when I try to get the userprop “x” it returns undefined.

7 years ago
Forum
Reply
RE: setUserProp not worcking for scripted plugin

Sorry, like I said, my maxscript knowledge is very low, so where do I have to insert it in my code? Also what that <nodeVar> means?

7 years ago
Forum
Reply
RE: setUserProp not worcking for scripted plugin

But which mechanism? My maxscript knowledge is really low.

7 years ago
Forum
Reply
RE: setUserProp not worcking for scripted plugin

But can I do it inside on create? That marker flag must be set for every new instance of that and some other plugins.

7 years ago
Forum
Reply
RE: setUserProp not worcking for scripted plugin

Here is my code: plugin helper myPlugn name:”myPlugn” … extends:dummy ( … on create do setuserprop this “x” 1 ) and here the error mesage: E…

7 years ago
Forum
Topic
Forum
Replies: 14
Views: 59
Reply
RE: meshop.setVertAlpha for a single vertex

In first place, would like to know the diference between using the function with array and bitArray. Hope, was able to explain it correctly now, like …

7 years ago
Forum
Reply
RE: meshop.setVertAlpha for a single vertex

Sorry for the misunderstanding, maxscript is not my only problem, seems like english is even a biger one.

7 years ago
Forum
Reply
RE: meshop.setVertAlpha for a single vertex

I know, this question sounds stupied for you, but I am a nob in maxscript.

7 years ago
Forum
Reply
RE: meshop.setVertAlpha for a single vertex

I checked it myself and it worcks. But what the diference between array and bitarray? Like mentioned, really new to maxscript.

7 years ago
Forum
Reply
RE: meshop.setVertAlpha for a single vertex

So with: meshop.setVertAlpha msh -2 1 0.5 I can set the firs map vertex of msh chanel -2 to (0.5, 0.5, 0.5), right?

7 years ago
Forum
Topic
Forum
Replies: 10
Views: 52
Reply
RE: animate texture using matrix3

How to animate uv cords, I think to know, but only using U_Offset, V_Offset, etc. Just was wondering if it´s posible to do it using a transformation m…

7 years ago
Forum
Topic
Forum
Replies: 2
Views: 31
Reply
RE: nested plugins

zero7: Sorry, but I know how to run a script, was jus wonderin if nested scripted plugins are posible, like nested structs?

7 years ago
Forum
Page 11 / 18