groutcho
@groutcho
New Member
Joined: Feb 15, 2024
Topics: 25 / Replies: 114
Reply
RE: Material / sub material rename help.

( fn renameMaterial theMaterial = ( case classof theMaterial of ( — Takes the material’s name and makes it unique standard: t…

14 years ago
Forum
Reply
14 years ago
Forum
Reply
RE: Function in struct calls another function in same struct

I don’t understand the on create part. Is aa a variable, or a function ? Where does it come from ?

14 years ago
Forum
Reply
14 years ago
Forum
Topic
Reply
RE: assign spec without material

The simplest way I see would be to use the userproperties. You want to assign a specular of x to each geometry node of your scene : for obj in geome…

14 years ago
Forum
Reply
RE: Unable to close filestream with 3dsMax 2012

Yes it’s a known bug, seems to be a workaround though :

14 years ago
Forum
Reply
RE: End tool session

macroScript Macro1 category:”DragAndDrop” toolTip:”” ( $.extrudefaces 0.0 ) this works on my max, 2009 64bits

14 years ago
Forum
Reply
RE: Realtime orientation to viewport

denisT: the only problem is your wrong math… Thanks, it works. Now I’ve got to figure it.

14 years ago
Forum
Reply
RE: Realtime orientation to viewport

Erm… The result is quite different… and bad. the original method : function createBillboardText _text:”Billboard Text” _pos:[0,0,0] _size:100= ( …

14 years ago
Forum
Reply
RE: Realtime orientation to viewport

Actually I create billboards on mouseclicks on objects and add them scripted controllers. You’re right, I could loop through all created billboards a…

14 years ago
Forum
Reply
RE: Realtime orientation to viewport

That’s what I finally did and it works. Thanks !

14 years ago
Forum
Topic
Forum
Replies: 7
Views: 19
Reply
RE: rich text output (with dotNet I presume)

Ahh bright idea ! I’ll have a look at that ! Thanks.

14 years ago
Forum
Topic
Forum
Replies: 3
Views: 11
Page 6 / 10