(append axles Axle) should be (append axles Axle[b]()[/b]) you were collecting references to the struct definition rather than actual instances
fill means set the control’s size and location to fit exactly into it’s parent’s ClientRectangle, so yes it does ‘ignore’ the location property in thi…
you can use cmdjob.exe to send a custom job which launches 3dsmax and your script from the command line so you can still use backburner but it will on…
what kind of script are you trying to run to do what ? if it is a batch script you should look up cmdjob.exe for custom (non-render) jobs. if it is a …
type Render Element into the maxscript reference index or search field… all the info is there
C# should be the faster solution as denis has said but FYI your code could be more memory efficent by replacing theText += theVal as string + ” ” wi…
i think i may have done something like this before but are we talking about re-creating the entire spline or just one segment ?
how about: copy <SplineShape>
a mxs function subscribed to a dotnet event handler must be defined with either 1 or 2 arguments: sender and event args, or just event args dotNet.ad…
yes i believe it was introduced in 2010. prior to that you can create your own self referencing struct ‘manually’ like so: struct SelfReferencingStru…
can you give an example where this is actually useful ? you can easily define a ‘childStruct’ outside the ‘parentStruct’ with a .parent property for t…
asset tracker does not update unless you click the refresh button. there’s probably a mxs equivalent in the reference somewhere if you need it. I’m s…
yes if you operate on the baseobject it works in local space. you can convert your world space position to local space by multiplying by the inverse o…
sent you a pm