Thanks for the explanation Denis. On a sidenote, you probably have collected and evolved a whole bunch of functions and code snippets over the years….
Aren’t you collecting the elements of half of the faces in a node? Possibly these faces could get you all elements or only one with some bad luck, isn…
It’s the exact method fromthis postin this thread but with your diagnostic scene inserted. For the 50 teapots your code creates I’m seeing the 200 res…
@DenisT: Between 5.4 and 5.5 seconds for the 900k triangles generated by your code. The trick by polytools3d to use the converttopoly before adding th…
I’ve tested on an object of about 400 elements with in total 1 mln triangles. Elements varied in size. If you use the test-script in my second post he…
Thanks guys for the feedback, maybe the leak is somewhere else in the method or it is inevitable. I’ll post the entire method here, maybe you see an …
One more thing: when using maxunzip, either from within maxscript or directly from the commandline, I’m unable to retain the original folder structure…
I’d like to add that it seems wise to add proc.WaitForExit() after proc.start() If code depends on files being unzipped we have to wait for this p…
Thanks Denis for verifying that it should work. I’ve tried Lo’s suggestion and implemented something based on this. And it works! sourcePath = @”C:/T…
Thanks Denis, I’ve tried the following sourcePath = @”C:/Temp/TestData.zip” unzipUtil = @”C:/Program Files/Autodesk/3ds Max 2013/maxunzip.exe” cmd …
To answer my own question I’ve finally found out how to use multiple referenced assemblies in 3dsMax without locking them. It’s a rather lengthy proce…