glBeatriz
@glbeatriz
New Member
Joined: Feb 15, 2024
Topics: 9 / Replies: 12
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RE: ghost assets driving me nuts

Thanks a lot for the reactions and apologies for the late reaction! My problem was solved by reseting the material editor. I use this little script a…

8 years ago
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Replies: 4
Views: 14
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RE: Convert relative to absolute path (NO Project folder or system maps)

Found the way: The asset information contains the parameter “resolvedFilename”. Here you can take the resolved absolute path of that particular asset,…

9 years ago
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RE: flipped faces – get their face id?

@frilansspion Thanks a lot for your input and excuses for my late response! As I suspected,there is no easy answer. I am working with very complex, “…

9 years ago
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Replies: 2
Views: 9
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RE: SDK: gizmo/temporary helper object?

Should’ve read the title of the post better sorry man

9 years ago
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RE: SDK: gizmo/temporary helper object?

You could create a helper with maxscript; loop through the selection and link one by one of the objects to that new helper. After you are done, you de…

9 years ago
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RE: Send render work to backburner using "render()"

You are probably aware of this thread: I posted this same question a while ago in this forum, if you find the solution please post it here!

9 years ago
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RE: change "lighting mode" attribute of FlightStudio hierarchy with maxscript

Got this workaround: create the flt object/xref node, and immediately after, look for any dummies in the scene which begins with x* (in the case of xr…

9 years ago
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Replies: 0
Views: 7
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RE: Duplicated materials and XRef files

Thanks a lot Viro, The first answer did not help, because it helps only with Multi-sub materials. Does not solve the problem with the missing xref en…

9 years ago
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