Gibbz
@gibbz
New Member
Joined: Feb 15, 2024
Topics: 153 / Replies: 257
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RE: Setting Viewport size/scale?

ARGH! does anyone know how to get a square viewport and have it non distorted? Ive tryed doing a snapshot of the current unscaled viewport and scaling…

19 years ago
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RE: Setting Viewport size/scale?

Anyone got any ideas why the viewport gets squished? Ive tryed setting the view matrix manually, it has the same issue… Would It be best to capture …

19 years ago
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RE: Disable viewport text and axis?

well i have gotten rid of the top title by naming my camera as nothing. However, can I somehow do the following in maxscript? To turn off the world-…

19 years ago
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RE: attach while keeping mat ID(or collapse?)

Ok both meshop.attach and attach stuff up my material ID in max 8. However using polyop.attach works fine. Thanks

19 years ago
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RE: attach while keeping mat ID(or collapse?)

Thanks again Ok ill give that a try. They dont Clear the ids as such but they get changed to seemingly random values…

19 years ago
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RE: camera view and projection matrices

So to get the camera view matrix, i need to set that as the active viewport first. Cheers, ill check these out.

19 years ago
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RE: Converting numbers to world units?

sweet! thanks again Bobo! Yeah I was thinking of doing a function, however I just wanted to check if there was an easy way to do it first

19 years ago
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