gazybara
@gazybara
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Joined: Feb 14, 2024
Topics: 36 / Replies: 998
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RE: Some syntax errror in my script

There is much better solution for this. Recntly Denis posted modifier solution for this kind of problem

10 years ago
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RE: Some syntax errror in my script

Your scale solution is very limited. Don’t use this approach. Anyway … rollout ScaleScene “Scale Scene” ( local MyDummy, myCollection = #() …

10 years ago
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RE: sort array problem

denisT: we can stay with mxs… but with a little help from c#. and the numbers for test above (20000 unsorted names) will be: time:129 memory:12807…

10 years ago
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RE: sort array problem

denisT: both solutions are very far from being good regex is too much for this task. I’m very far to understand c++ solution Anyway what about …

10 years ago
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RE: sort array problem

denisT: now is an ‘after lesson’ question: – how can we improve the sorting method shown above to make it faster and more memory friendly? My try…

10 years ago
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RE: sort array problem

Do you think that mxs solution can beat .net solution in terms of sorting speed? I mean using Regex. edit… Another interesting thread (C# solutions #1…

10 years ago
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RE: sort array problem

This seems interesting. Can anyone translate this?

10 years ago
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RE: sort array problem

For your examle you can try something like this delete objects speresArr = for i=1 to 120 collect (sphere radius:(random 4 10) pos:(random [-100.0…

10 years ago
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RE: Copy Edit_Poly modifier problem

And conclusions would be: Some modifiers for tree most important areas (modeling, unwraping and animation [rigging and skining] allow only manually cl…

10 years ago
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RE: Copy Edit_Poly modifier problem

Hi Kostadin, In animation mode this modifier preserves all extrusion options but not selected faces. What is the best way to force it to refresh selec…

10 years ago
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RE: Copy Edit_Poly modifier problem

In this example I tried epoly modifier in animation mode. Also U need to check if both geo have similar number of polygons delete objects obj_plane …

10 years ago
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RE: Catching a mouseDown event on DotNet control that doesn't expose it…

Probably you already try to create custom panel at the top that contains buttons. Also it would be nice if that panel disappears when the cursor posit…

10 years ago
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RE: render output size

It’s not important if renderSceneDialog is open or not. Just add at the end of code : renderSceneDialog.update() You can also try this tool

10 years ago
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RE: Select Keyframes and Change its Value

Denis showed fastest way. BTW before for-loop which need to loop trough selection it’s good practice to check if user have selected any object. try(d…

11 years ago
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RE: Select Keyframes and Change its Value

Like this? fn setKeyValue obj findVal: newVal: prop: = ( if isKindOf obj.modifiers[1] EmptyModifier and isProperty obj.modifiers[1] prop do ( …

11 years ago
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