Sorry… there was a small error. cloneOnVerts.max 2016 was 1.2fps. So… improvement is only 585.8%
Well… highlighted layers are layers that has selected objects. for o in selected collect o.layer will give you highlighted layers.
Turn off “Inherit Visibility” from Object Properties.
simchris: In Maya I can either use ListRelatives or ListConnections if I for example want to find out if an object is connected to another one in an…
Yes, it is for a specific file. I’ll generate xml and store it in root node appdata. If I need to read/write between two scenes, I can just rely on na…
I am still waiting for an advice for my original question…
Hmm… I never thought about memory. But, I think it is still make sense to use bitarray for node list. Because… Even in your extreme case, that’s on…
I want to serialize generic scene(no specific rules). But, not the entire scene, just certain data. For node array. I use bitarray of inode handle. S…
macroScript Free_Camera category:“Cameras” tooltip:“Free Camera” Icon:#(“Cameras”,2) ( StartObjectCreation FreeCamera )
It is true that data conversion is the greatest bottleneck of MCG. I don’t know it is C++ or C# that handles data exchange. But, the data exchange is …
PI3c3: Ok. I’m not using it so far because I’m thinking much differently. Basically in a coder way, and not in nodes. So for myself it’s a little di…
Well… some of mine have been used. Lets see my SW Collapse I did with MCG because it was so easy with MCG. I can not do any C++. I don’t know MXS eno…
Facebook is the most active place. ScriptSpot also have MCG section. I have a few. It is not fancy but practical. www.cganimator.com They actually ha…