galagast
@galagast
New Member
Joined: Feb 14, 2024
Topics: 28 / Replies: 198
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RE: scenematerial collect problem

hmm… if that’s the case… i guess i wouldnt know that either… 🙁 sorry… but if you still want to get only the materials in the scene, you could use…

19 years ago
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RE: scenematerial collect problem

A hunch is that the map is on you Environment Slot… or if you have a renderer that has a separate slot for its HDRI map… that could be it also…

19 years ago
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RE: Help with wildcards

under “String Literals”, it mentions the use of control characters inside a string… which includes your * (which is probably the cause of the error) …

19 years ago
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RE: Find material by bitmap name

im not sure if you’ve pasted it wrong, but i can see that you defined your funcion as “scanslots” with an “s”, but you called it inside “Scanslot” rec…

19 years ago
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RE: Find material by bitmap name

no problem… I’ll write down some comments for the fuction line by line… 1 fn lookForMatMap matmap = 2 ( 3 submatcount = try(getnumsubmtls matmap)…

19 years ago
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RE: Find material by bitmap name

oops, got it working as a single function… (I forgot that i needed to separate it last time for some scripting reasons that i cant even remember, hehe…

19 years ago
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RE: Find material by bitmap name

you could try parsing through a material using its “getnumsubmtls” and “getnumsubtexmaps” I used it in this script. You might want to take a look at …

19 years ago
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RE: Material and Texturemap Node ID?

as a work around, what I sort of did was collect all the materials recursively into an array, then I used the array for indexing the materials. It’s a…

19 years ago
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RE: relative folder paths

Hi, this may also work, but its not very UI friendly (i think) the_file = (getdir #maxroot) + “…” + “/myfile.txt” createfile the_file the script wil…

19 years ago
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RE: Animating Spline Vertices

I also tried the script, pretty cool Psan, you’ll need to change this: splineGrow getCurrentSelection() to this: splineGrow ( getCurrentSelection() …

19 years ago
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RE: Reading the object(s) from material browser?

Is there a way to read the objects list for each material from the “material/map browser”? Or do i need to sort through all object in the scene and b…

19 years ago
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RE: Can MaxScript control every tool and parameter in Max?

I think christmas just got an extention! cant wait for your DVD bobo!

19 years ago
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RE: storing data within scene for ca's…

im not sure if this would help (or if its really relevant), i made a script which also needed nested arrays saved and loaded with the scene… and this …

19 years ago
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RE: load renderpresetfiles via maxscript ?

Just a small precaution, if you’re using max 6… and you have bipeds in your scene, be careful because there was a bug going around when loading render…

19 years ago
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