frozenhotdog
@frozenhotdog
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Joined: Feb 15, 2024
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RE: [C#] Vertex count in sight MXS to C#. Wrong MapScreenToView in C#
Redoing this MXS in c # is even harder :c
5 years ago
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RE: [C#] Vertex count in sight MXS to C#. Wrong MapScreenToView in C#
It became even worse :c, now he sees 4 vertex at the box in front of the camera, and 294 out of 530 at the teapot, but at the box behind the camera a…
5 years ago
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RE: [C#] Vertex count in sight MXS to C#. Wrong MapScreenToView in C#
I have a question. dp = (dot( (pos – view_tm[4])) view_tm[3]) view_tm[4] and [3] it row/column or what?
5 years ago
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RE: [C#] Vertex count in sight MXS to C#. Wrong MapScreenToView in C#
C# func public static IPoint2 get2DPoint(IPoint3 pos, bool yTop) { //takes a point3 value as input IGraphicsWindow gw = m…
5 years ago
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RE: [C#] Vertex count in sight MXS to C#. Wrong MapScreenToView in C#
C# output .. Work Please – scr_orig – X : -40,79334 Y : 18,42768 Z : -97,16466 .. Work Please – scr_end – X : 23,82977 Y : -30,03965 Z : -97,16466…
5 years ago
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RE: [C#] Vertex count in sight MXS to C#. Wrong MapScreenToView in C#
C# Code public static IList<IPoint3> getObjectPoints(IObject obj, IINode node, bool bbox, float bias) { if (bbox) { …
5 years ago
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