frilansspion
@frilansspion
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Joined: Feb 15, 2024
Topics: 2 / Replies: 13
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RE: Get face index from vertice indexes

what going on in your collect there? what are the offsets and does that really work? Im no expert but that seems a little strange…? does passing a po…

9 years ago
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RE: Perspective rotation point?

I thought it was around the target distance (or viewport.getFocalDistance() for persp) buuut…trying it now it behaves a bit strange. perhaps its a sp…

9 years ago
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RE: HI need help with converting string arry to selection with multilistbox please help

_selIndex = (_Multilistbox.selection as array)[1] the [1] after your array means that youre only taking the first index out of it and storing it in…

9 years ago
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RE: HI need help with converting string arry to selection with multilistbox please help

I dont really understand, but in this code youre just using the first index of the selection array? are you saying thats how youre doing it because th…

9 years ago
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RE: weird crash/leak with scripted simpleObjs …

jorge, thanks for all the advice. youre an absolute trooper. Aha, I see now what you meant about the parameters. But I dont think that was ever the p…

9 years ago
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RE: weird crash/leak with scripted simpleObjs …

jorge! thats is awesome advice. thanks so much for the detailed explanations. I had literally not heard of that way of caching functions, Ill look int…

9 years ago
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RE: weird crash/leak with scripted simpleObjs …

sorry man I dont understand what point youre trying to make at all.

9 years ago
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RE: weird crash/leak with scripted simpleObjs …

I dont call build mesh at all, simpleobject and max handles when to call it. what do you mean making hell mashing with meshes? one shouldnt attempt t…

9 years ago
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RE: weird crash/leak with scripted simpleObjs …

thanks a lot jorge! those are some great ideas, Ill try some of these things. I have undo off for the update. Im not using mesh booleans or creating n…

9 years ago
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RE: Getting obj speed in realtime

ah I see, sorry I thought you meant just generally in script. have you tried exposing the position with an exposeTransform with a time offset? from t…

9 years ago
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RE: Getting obj speed in realtime

by not being able to use those other scripts, do you mean that sampling the position with “at time t-1” and getting the length of the vector isnt what…

9 years ago
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RE: flipped faces – get their face id?

well you CAN unify normals in script as well, if thats all youre after. meshOp.unifyNormals as for the selection color, thats just the face facing aw…

9 years ago
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RE: skinops getselectedvertex

I dont know about getselectedvertex, does that exist? you could loop through all vertices and check skinOps.IsVertexSelected

9 years ago
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