frilansspion
@frilansspion
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Joined: Feb 15, 2024
Topics: 2 / Replies: 13
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RE: Get face index from vertice indexes

what going on in your collect there? what are the offsets and does that really work? Im no expert but that seems a little strange…? does passing a po…

9 years ago
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RE: Perspective rotation point?

I thought it was around the target distance (or viewport.getFocalDistance() for persp) buuut…trying it now it behaves a bit strange. perhaps its a sp…

9 years ago
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RE: HI need help with converting string arry to selection with multilistbox please help

_selIndex = (_Multilistbox.selection as array)[1] the [1] after your array means that youre only taking the first index out of it and storing it in…

9 years ago
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RE: HI need help with converting string arry to selection with multilistbox please help

I dont really understand, but in this code youre just using the first index of the selection array? are you saying thats how youre doing it because th…

9 years ago
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RE: weird crash/leak with scripted simpleObjs …

jorge, thanks for all the advice. youre an absolute trooper. Aha, I see now what you meant about the parameters. But I dont think that was ever the p…

10 years ago
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RE: weird crash/leak with scripted simpleObjs …

jorge! thats is awesome advice. thanks so much for the detailed explanations. I had literally not heard of that way of caching functions, Ill look int…

10 years ago
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RE: weird crash/leak with scripted simpleObjs …

sorry man I dont understand what point youre trying to make at all.

10 years ago
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RE: weird crash/leak with scripted simpleObjs …

I dont call build mesh at all, simpleobject and max handles when to call it. what do you mean making hell mashing with meshes? one shouldnt attempt t…

10 years ago
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RE: weird crash/leak with scripted simpleObjs …

thanks a lot jorge! those are some great ideas, Ill try some of these things. I have undo off for the update. Im not using mesh booleans or creating n…

10 years ago
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Replies: 16
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RE: Getting obj speed in realtime

ah I see, sorry I thought you meant just generally in script. have you tried exposing the position with an exposeTransform with a time offset? from t…

10 years ago
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RE: Getting obj speed in realtime

by not being able to use those other scripts, do you mean that sampling the position with “at time t-1” and getting the length of the vector isnt what…

10 years ago
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RE: flipped faces – get their face id?

well you CAN unify normals in script as well, if thats all youre after. meshOp.unifyNormals as for the selection color, thats just the face facing aw…

10 years ago
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RE: skinops getselectedvertex

I dont know about getselectedvertex, does that exist? you could loop through all vertices and check skinOps.IsVertexSelected

10 years ago
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