Flub
@flub
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Joined: Feb 15, 2024
Topics: 3 / Replies: 36
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RE: Converting simple renderer script to max sdk plugin

Thanks for that, i am still working on this. At the moment I am trying to simulate the default lighting. I created a testcene where i created the 2 de…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

I tried that, but it does not work. RSnjd3ikNZ.gif978x479 1.19 MB Using completeredraw() anytime the monitoring checkbutton is touched it works, b…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Hey there, sorry for the late response, I had some problems with my laptop and so on. It seems that it is fast enough now, I worked on the script by …

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Thank you very much! Okay i need some time to check out your versions now. If I understood correctly, your setup is: 2 objects (188 verts each), 1 l…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Okay thats an option. I also have visual studio where i could create a dll. So how did you access it? because there is not dll path or something in yo…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Wow, thank you very much for your help! I am happy to check it out as soon as possible. The setting of the vertex colors inside max is actually only …

5 years ago
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RE: Converting simple renderer script to max sdk plugin

My plan is not a real plan = / I just thought that the compiled version of the calculateFaces function would run faster because it runs on a lower ab…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

I only want output the array from the ram serially or via telnet to some hardware, no file interactions are involved. I think the actual calculation t…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

I just started to follow the tutorial to try around with on the fly assemblies. ( clearListener() function fn_onTheFlyAssembly_readFileOps = ( /*…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

I don’t know how yet but I just want to have an array with 8bit brightness values (0-255) for each face of an object in real-time To send it serially …

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Okay, if I understand that correctly, I want to write a .net assembly. which is actually some C# code which contains a class with public methods or so…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Okay. I am just reading through what .net is and starting to do tutorials. Do you know what kind of app has to be written and how it will be accessed …

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Yes, I think so too but I didnt find it so far. I started with the approach of render to texture onto a very small uv map in real time, it was not pe…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

@PolyTools3D Is your GUI also flickering while running the script? LDtMZLykbQ.gif1920x474 2.59 MB @Serejah is there something missing in your code…

5 years ago
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RE: Converting simple renderer script to max sdk plugin

Wow, thats amazing ! thank you thats a big step forward. your testcene runs at 60 ms per frame (around 16 fps) on my computer. Is it much faster on yo…

5 years ago
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